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While every weapon in Monster Hunter Wilds is complicated in its own right, the Charge Blade exists in its own category for complexity. With so many moves and a pretty daunting charge-up mechanic, it certainly isn’t a simple weapon if you want the most bang for your buck.
That doesn’t mean you can’t use it effectively, but it certainly makes builds for this weapon a bit awkward. You can use whatever you like, but this guide will cover some of the builds that I found worked well for me.
I typically focused on survival and some moderate damage increases. In this open-world game, you’ll never be left wanting for things to hunt, so don’t be afraid to really try out your builds and find your personal preferred loadout.
Low Rank Build
With the limited amount of skills you have in the beginning, it’s mostly about making something that will work decently well rather than perfectly. All the weapons and armor can be acquired relatively early in the game, so make sure you keep an eye out for any other armor pieces that might slot in better when you unlock them.
This build focuses heavily on staying alive, along with some damage bonuses thanks to the Rey Dau gear. It prioritizes things like Latent Power, Constitution, and Guard to keep your damage up and keep you alive.
- Latent Power – Temporarily increases affinity (critical chance) and reduces stamina depletion when certain conditions are met.
- Constitution – Reduces stamina depletion when evading, blocking, or doing certain other actions.
- Guard – Reduces knockbacks and stamina depletion when guarding.
These should help to keep you powered enough to do pretty solid damage while also providing enough assistance to your guard and dodge capabilities. Blocking isn’t all powerful, so if you need to power up your guard more, and you have a Shield Jewel 1 and want to swap out one of the Balahara pieces, you can improve your guard’s capabilities.
Keep at least two pieces of Rey Dau gear equipped to get the Thunderous Roar bonus, which extends the time Latent Power is activated.

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High Rank Build
For this High Rank build, we’re going for Burst and Agitator to keep your damage output at maximum as often as it can be. It relies much more heavily on your ability as a hunter to stay alive in sticky situations, but by this point, you should be well acquainted with the patterns of most monsters.
You’ll want to focus on Burst, Agitator, and Divine Blessing with the decoration slots you have available. Burst will keep your damage up. Agitator will do the same, since monsters are often enraged. Divine Blessing can help you avoid taking terminal damage.
- Burst – Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.)
- Agitator – Increases attack power and affinity when large monsters become enraged.
- Divine Blessing – Has a predetermined chance of reducing the damage you take.
I recommend keeping the Odogaran gear equipped if you’d like to swap things out, since the gear set gives you a boost to your Burst damage. If you have the decorations Ironwall Jewel II 2 and
Guardian Jewel II 2, you can utilize them to improve your guard capabilities, which will keep you in the fight significantly longer.
Any of these pieces can be interchanged with their Beta or Alpha variants, depending on whether you want more decoration slots.

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Recommended Charge Blades
High Rank builds often use Artian weapons, and Chrono Gear is no exception to this. It provides you with the ability to manipulate its stats for your purposes. I recommend pushing for affinity boosts, so your attacks are critical more often than not.
You can also change out its element based on how you craft it, but paralysis would probably work best, given that it’ll make it easy to hit your big swings with.
Low Rank is a bit more limited in what you’ll have available, but Chata Strongarm II is a good starting weapon since it comes with Guard built-in. It also comes with a decoration slot, so if you need to, you can make some small adjustments if you have the actual decorations you need.
All in all, the Charge Blade is a complex weapon that requires a lot of practice to perfect, so don’t get discouraged if you’re finding it too difficult. If you want to try out some simpler weapons, there are things like the Hammer and Long Sword.
Remember that Monster Hunter is all about finding your own groove, so while you’re driving wyverns into extinction, try to experiment with different weapons and playstyles. You can easily put in hundreds of hours into a game like this, so don’t shy away from trying new things.

- Released
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February 28, 2025
- ESRB
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T For Teen // Violence, Blood, Crude Humor
- Engine
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RE Engine